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Disney’s haptic jacket pushes VR and AR further

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The incredible new prototype looks to successfully replicate real-life feelings such as getting hugged, the impact of a snowball in a snowball fight, and the pressure of a friendly snake crawling across a users’ body.

The haptic, wearable system works by providing precisely-directed force and high-frequency vibrations against the wearer’s upper body in correspondence with visual media. 26 integrated inflatable compartments – or airbags – interact with sensors that simulate motion across the body in the form of vibrations.

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Tony Owen Tony Owen is the current Director of Interactive Technology at NVE Experience Agency in Beverly Hills, California. Tony writes about creative technologies and interactive applications.

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